Those are the major changes from the Diablo 2 latest patch 1.13c --------------------------------------------------------------------------Diablo II Version History---------------------------------------------------------------------------------------------------------------------------------------------------- - Patch 1.13c--------------------------------------------------------------------------A new Mystery has been revealed!- Adventurers of Sanctuary are hereby warned once again, that a new challengeawaits you. Within Diablo's Bosses, spanning across the world from the ancient Monastery Catacombs to the Throne of Destruction, is where you'll find what you seek...Major Bugs- Fixed an item dupe bug.- Video improvements for Intel Mac machines with OS 10.5 or greater.- Fixed an issue where some players could kill other players while in town ("TPPK").- Fixed an issue where some players could disconnect other players whenthey had too many active states.- Fixed two issues where players could stack auras in an unintended way. Minor Bugs- Uber Mephisto now checks for both Uber Baal and Uber Diablo to be killedbefore spawning summoned minions (Before he would only check for Uber Baal). - The game will no longer stop and then restart the game music after the window loses and then regains focus.- Fixed an issue where the game window would minimize when running inwindowed mode when it lost focus.- Fixed an issue where the game window wouldn't center properly when itwas created.- Fangskin should now properly drop loot in Hell difficulty.- Fixed an issue where auras were not re-applied to your mercenary afterit was resurrected.- Fixed an issue where if you had two items which provided auras toa mercenary and you unequipped one, the aura from the remaining item never became active.- Fixed an issue where the Paladin class runeword 'Principle' wasn'thaving all of its stats applied properly.- Fixed an issue where the Paladin's Charge ability would become lockedout if Holy Shield faded while charging.- Fixed an issue where the Barbarian's Leap ability could become lockedout if they were hit when they started to leap.Specific changes/improvements- Respecialization is now possible! Completing the 'Den of Evil' questwill now additionally reward 1 free respec which can be saved. Players who have already completed this quest should receive 1 free respec in Hell difficulty.- Increased the drop rate of high runes.- Support for blit scaling in windowed mode. The game can now bemaximized to the largest 4:3 resolution supported (hooray widescreen users). - Some rare drop items now have an orange color. i.e. Runes and items required for Uber Tristam.- Modified the gold bank limit to be a flat cap not bound by level.- Removed the requirements to create a hardcore character.- Greatly reduced the explosion damage dealt by Fire Enchanted monsters.- Uber Mephisto and Uber Baal's summoned minions no longer give experience. - Removed Oblivion Knight's Iron Maiden curse.- Hellfire Torch Firestorm proc rate has been reduced to 5%.- Users can now toggle the display of text over the Health and Managlobes by clicking on the bottom area of each orb.- When creating a single player game, each difficulty button is now boundto a unique key: Normal 'R', Nightmare 'N', and Hell 'H'.- The 'Enter Chat' Button in the battle.net waiting room is nowbound to the 'Enter' key.- Added the windows system buttons to the game window (MIN, MAX, CLOSE).- Added new command line parameter '-nofixaspect' which allows users to not fix the aspect ratio to 4:3 when maximizing in windowed mode. This lets the game 'stretch' to fill your monitor.- Added support for '-sndbkg' command line switch. This enables soundin background.- Added the following aliases for pre-existing command line options,'-nosound', '-window', and '-windowed'.Revised Skill balance for Player Character classesAmazon- Immolation Arrow - Increased radius of Explosion effect by 33% andImmolation effect by 50%.- Immolation Arrow - Explosion effect damage increased by 20%.- Immolation Arrow - Increased base duration by 33%.Assassin- Dragon Claw - Synergy receives 4% additional damage per point of Claw Mastery.- Dragon Talon - The bonus to Attack Rating per point has been increased to 35. - Shadow Master - Increased resistance range per point from 5-80 to 5-90. - Combo points awarded by combo moves now last 15 seconds, up from 9. Barbarian- Whirlwind - Reduced initial mana cost by 50%.- Masteries - Changed critical strike chance from 0-25 to 0-35.Paladin- Blessed Hammer - No longer ignores resistances of undead and demons. Druid- Werebear - Damage bonus increased by 15% across all ranks.- Werebear - Increased health by 25% and armor by 1% per point.- Shockwave - Synergy from Maul adds 5% damage per point.Necromancer- Blood Golem - Removed negative shared life effect (player no longerloses life when the golem takes damage).- Corpse Explosion - Increased base damage dealt from 60% - 100%to 70% - 120% of corpses health.- Poison Nova - Increased base damage by 15%.Sorceress- Firewall - Synergy receives 1% damage per point of Inferno and4% per point of Warmth.- Blaze - Synergy receives 1% damage per point of Firewalland 4% per point of Warmth.- Hydra - Increased base damage by 15% per rank.- Hydra - Increased base speed of Hydra projectile.- Hydra - Reduced cooldown by 25%.--------------------------------------------------------------------------- Patch 1.13b (Public Test Realm)---------------------------------------------------------------------------------------------------------------------------------------------------- - Patch 1.13a (Public Test Realm)---------------------------------------------------------------------------------------------------------------------------------------------------- - Patch 1.12--------------------------------------------------------------------------Downloadable Installer Support- If all required Diablo 2 '.MPQ' files are installed on thehard drive, the game will no longer require the CD to play.For users that originally performed a 'Full Installation'and wish to run without the CD, all '.MPQ' files shouldbe copied from the Diablo 2 CDs to the Diablo 2 directory.Most users will only need to copy D2Music.mpq from theDiablo 2 Play CD and/or D2xMusic.mpq from the Lord ofDestruction CD. Mac users will need to copy these musicfiles and rename them to 'Diablo II Music' and'Diablo II Expansion Music' respectively.Anyone who did not perform a 'Full Installation' will needto re-install from CD again to ultimately play without the CD.In this case, a 'Full Installation' is required, followed by file copy step noted above.Bug Fixes- Fixed an incompatibility between Rosetta and OpenGL mode on Intel Mac.-------------------------------------------------------------------------- - Patch 1.11b--------------------------------------------------------------------------FIXES:- Fixed a bug that could cause a crash when you return to chat afterplaying a game on Battle.net.- Fixed a bug that could cause a crash when the runeword "Peace" wasequipped on a hireling.--------------------------------------------------------------------------- Patch 1.11-------------------------------------------------------------------------- A new Mystery has been revealed!- Players of Hell Difficulty Realm games are hereby warned once again,that a series of new and challenging tests await you! The answer lies within Diablo's Bosses, which span across the world from the Den of Evil to the Throne of Destruction...New Items- Added 10 New Runewords.- Added new Unique Items that will drop from Special Bosses.Hireling Enhancements- Players can purchase hirelings that are within 1-5 levels below theirown level.- The rate at which hirelings gain experience has been increased. Theyshould now stay closer to the player's level.Major Bugs- Creating a town portal when corpses or other objects entirely fill thearea where the portal will appear in town will no longer crash the game. - Skills obtained from runewords created while the item is equipped will no longer disconnect you from Battle.net when chosen.- Barbarians will no longer become stuck when using Whirlwind right afterInferno from the unique item Balrog Blade Flamebellow.- German, Spanish, and Polish users will no longer crash when the mousecursor moves over an item that grants an Aura while equipped.- The game will no longer crash when selecting a skill granted by a weaponat the same time as switching weapons with the W key.- Dying or being requested to trade while changing the key configurationwill no longer cause you to get stuck.- The "Missile Firing too far" assertion error has been corrected.- Attempting to sell a Horadric Cube or a quest item to an NPC by holding Control while clicking will no longer disconnect you from Battle.net. Minor Bugs- Running the game with -install no longer causes the game to be installedas a Windows Service. -install is now ignored.- Sometimes the seals in Diablo's lair would not activate. This has beencorrected.- Character expiration messages have been updated to reflect theexpiration policy implemented in patch 1.10.- Unidentified items sometimes caused other set items to display green foritems the player does not have. This has been corrected.- The German mouseover text for the Ist rune has been corrected.- Account recovery is now allowed for existing accounts whose name is only one or two characters.- When leaving a game on Battle.net, you will now be brought back to thechannel in which you were previously.- Transmuting an ethereal item now retains the ethereal stats bonuses.- In Japanese Lord of Destruction, items that add to all Assassin skills incorrectly stated in their mouseover text that they added to all Druid skills. This has been corrected.- Battle.net messages for non-English versions have been corrected. Fixed Game Exploits- It is no longer possible to bypass the 10-second hostility timer byactivating a waypoint at the same time as declaring hostility. - Uber Diablo is no longer killed when Shenk the Overseer or Blood Raven die nearby.- Necromancers with Trang-Oul's Set equipped could sometimes becomeinvincible to attack. This has been corrected.- Blessed Hammer no longer remains active while in town, preventingplayers from subsequently declaring hostility and having the hammers hit other players for damage.- Set items retained their multi-piece bonuses after the player died, eventhough they were removed. This has been corrected.- Items with skill-charging effects will no longer give synergy bonuses toskills when equipped on a character without those skills.- Pasting from the Clipboard no longer allows the creation of characterswith more than one dash or underscore in their name.--------------------------------------------------------------------------- Patch 1.10--------------------------------------------------------------------------Mysterious World-event- Players of Hell difficulty Realm games are hereby warned that a new,challenging world-event has been added to Diablo II version 1.10. Players of Hardcore characters should be even more wary whenencountering Superunique monsters during an active world event. Beprepared to execute a hasty Save and Exit, if your situation seems too dangerous.Fundamental architecture changes/improvements- The skill and monster systems are now completely data-driven. Skillbalancing is simpler and quicker. Monster control/populating/creation is simpler. Although done for our needs, mod-makers should like these changes, too. A major result is that nearly any skill can be used by any character class.- A skill now may have synergy Bonuses (similar to masteries) applied byputting points into other skills.- The player stats and inventory system has been completely redone torun more efficiently, improving server performance and stability. - The collision detection system has been sped up significantly. Again, improving server performance.Specific changes/improvements- Increased difficulty for high-level players to reduce futureexploitation of the game system.- Made monsters tougher- Beefed up monster difficulty in Act V, Nightmare, and Helldifficulties. This was accomplished by improving monster stats (hp, ac,etc.) and by boosting their AI/behavior in NM and Hell difficulties (that is, by making decisions more often and by simply moving faster). In Nightmare and Hell difficulties monster damages have generally been increased -- dramatically in some cases.- Reduced the effectiveness of Experience runs, power-leveling, andleeching.- Added randomized (especially ranged-attack) monsters to Nightmare andHell Act V - e.g., Burning Dead, Imps, etc.- Increased the Experience attached to most Act V monsters in Normal,Nightmare, & Hell difficulties.- Reduced the HP of (Act V) Barbarian soldiers in Nightmare and Helldifficulties.- Increased the rate of occurrence of Unique monsters in Helldifficulty.- Reduced the party member Experience sharing to 0 beyond a maximumdistance of about 2 screens from the monster death. This prevents low-level characters from joining a party and then staying completely out of harm's way while still getting Experience.- Increased the Experience penalty for Clvl 70+ as follows: Clvl 1 - 69:100% Experience Clvl 70 - 99: 85% - 0.8% Experience (approximately exponential decaying)- Encouraged players to play in more of the Diablo IIareas/locations/levels.- Reduced drops from the most-run SuperUnique monsters, ThreshSocket andPindleskin.- Cut Experience and reduced drops in the Cow level.- Randomized the monster populations more thoroughly throughout Act V inNightmare and Hell difficulties, including the addition of 'guest monsters' from other Acts.- Increased the number of Unique monsters in each area and difficulty.Improved various Items- Improved the attributes for newly-dropped Rare Armor, Helms, and mostWeapons.- Added over 100 new Unique Items, of which 29 can be found only inLadder games.Revised Skill balance for all Player Character classesAmazon Javelin and Spear Skills- Jab - Increased Attack Rating.- Power Strike - Increased Attack Rating and Damage done to targets.Added skill synergy bonuses.- Poison Javelin - Increased the total amount of Poison Damage andDuration. Added skill synergy bonuses.- Impale - Increased Attack Rating. Increased Damage.- Lightning Bolt - Increased Lightning Damage. Added skill synergybonuses.- Charged Strike - Increased the number of Charged Bolts released.Reduced average Lightning Damage. Added skill synergy bonuses. - Plague Javelin - Added an Attack Rating bonus. Increased Poison Damage. Increased Poison Duration. Lowered Mana cost per level of skill. Added skill synergy bonuses.- Lightning Strike - Reduced the average Lightning Damage. Added skillsynergy bonuses.- Lightning Fury - Rebalanced by increasing the average LightningDamage. Although it starts lower, it rises rapidly to much higher damage. Added skill synergy bonuses.Amazon - Passive and Magic Skills- Inner Sight - Increased the reduction in Enemy Defense. Improvedoverall.- Valkyrie - Increased Attack Rating and decreased Mana cost. Addedresistances and skills like Evade, Dodge, etc. Added skill synergy bonuses.- Decoy - Extensively revised with added resistances and skills likeEvade, Dodge, etc.Amazon - Bow and Crossbow Skills- Magic Arrow - Added Attack Rating bonus.- Fire Arrow - Added Attack Rating bonus. Decreased Mana cost. Added skillsynergy bonuses.- Cold Arrow - Added Attack Rating bonus. Increased Cold Damage.Increased Mana cost. Added skill synergy bonuses.- Exploding Arrow - Added Attack Rating bonus. Increased Fire Damage.Added skill synergy bonuses.- Ice Arrow - Added Attack Rating bonus. Added skill synergy bonuses.- Immolation Arrow - Added Attack Rating bonus. Decreased Mana cost. Added skill synergy bonuses.- Freezing Arrow - Added Attack Rating bonus. Decreased Mana cost. Addedskill synergy bonuses.Assassin - Martial Arts Skills- Dragon Talon - Increased Attack Rating.- Fists of Fire - Added skill synergy bonuses.- Claws of Thunder - Added skill synergy bonuses.- Blades of Ice - Added skill synergy bonuses.- All kick skills - Increased Attack Rating bonus.Assassin - Shadow Disciplines- Venom - Fixed duration at 0.4 seconds regardless of poison itemsequipped.- Shadow Warrior - Increased the Life and resistances.Assassin - Traps Skills- Fire Blast - Added skill synergy bonuses.- Shock Web - Added skill synergy bonuses.- Charged Bolt Sentry - Added skill synergy bonuses.- Wake of Fire - Slight increase to Damage at higher levels. Added skillsynergy bonuses.- Lightning Sentry - Added skill synergy bonuses.- Wake of Inferno - Added skill synergy bonuses.- Death Sentry - Added skill synergy bonuses.Barbarian - Warcries- War Cry - Added skill synergy bonuses.- Shout - Increased duration.- Battle Orders - Increased duration.- Battle Command - Increased duration.Barbarian - Combat Masteries- Throwing Mastery - Increased the Attack Rating bonus to throwing skills. Barbarian - Combat Skills- Bash - Added skill synergy bonuses.- Double Swing - Decreased Mana cost. Added skill synergy bonuses.- Stun - Added skill synergy bonuses.- Double Throw - Added skill synergy bonuses.- Concentrate - Added skill synergy bonuses.- Frenzy - Added skill synergy bonuses.Druid - Elemental Skills- Firestorm - Increased Fire damage at higher levels. Increased damageat higher levels. Added skill synergy bonuses.- Molten Boulder - Added physical damage. Increased damage at higherlevels. Added skill synergy bonuses.- Arctic Blast - Increased Cold damage at higher levels. Increaseddamage at higher levels. Added skill synergy bonuses.- Fissure - Added skill synergy bonuses.- Cyclone Armor - Added skill synergy bonuses.- Twister - Increased damage at higher levels. Added skill synergybonuses.- Volcano - Added physical damage. Added skill synergy bonuses.- Tornado - Increased damage at higher levels. Added skill synergybonuses.- Hurricane - Added skill synergy bonuses.- Armageddon - Increased Fire damage at higher levels. Added skillsynergy bonuses.Druid - Shape Shifting Skills- Werewolf - Added skill synergy bonuses. Allowed casting of Armageddon.- Werebear - Added skill synergy bonuses. Allowed casting of Armageddon. - Maul - Increased Stun duration.- Rabies - Increased Poison Damage. Added skill synergy bonuses.- Fire Claws - Slight increase to Fire Damage. Added skill synergy bonuses.Druid - Summoning Skills- Summon Spirit Wolf - Added skill synergy bonuses.- Heart of Wolverine - Increased radius of effect and Life.- Summon Dire Wolf - Added skill synergy bonuses.- Oak Sage - Increased radius of effect.- Spirit of Barbs - Increased Life.- Summon Grizzly - Added skill synergy bonuses.Necromancer - Summoning Skills- Skeleton Mastery - Increased Damage of non-Skeletal 'pets'. IncreasedLife of Skeletal 'pets'.- Raise Skeleton - Increased Skeleton Life, Attack Rating, and Defense.Decreased the maximum number of Skeletons that can be summoned as follows: the first 3 skill points in Raise Skeleton still yield 1 Skeleton per point (as in 1.09), however, subsequent Skeletons now require 3 skill points each. Added skill synergy bonuses.- Clay Golem - Added the ability to slow players and monsters on hit.Added skill synergy bonuses.- Raise Skeletal Mage - Increased Damage. Decreased the maximum numberof Skeletal Mages that can be summoned as follows: the first 3 skill points in Raise Skeletal Mage still yield 1 Mage per point (as in 1.09), however, subsequent Mages now require 3 skill points each. Added skill synergy bonuses.- Blood Golem - Added skill synergy bonuses.- Iron Golem - Added Defense bonus. Added skill synergy bonuses.- Fire Golem - Increased Fire Damage. Added Holy Fire Damage. Added skill synergy bonuses.Necromancer - Poison and Bone Skills- Teeth - Added skill synergy bonuses.- Bone Armor - Added skill synergy bonuses.- Poison Dagger - Increased Attack Rating. Increased Duration. Added skillsynergy bonuses.- Bone Wall - Cut duration in half. Life decreased. Added skill synergybonuses.- Poison Explosion - Increased Duration. Added skill synergy bonuses.- Bone Spear - Increased Magic Damage. Added skill synergy bonuses. - Bone Prison - Cut duration in half. Added skill synergy bonuses. - Poison Nova - Added skill synergy bonuses.- Bone Spirit - Increased Magic Damage at highest levels. Added skillsynergy bonuses.Paladin - Combat Skills- Holy Bolt - Increased Magic damage. Ignores resistances of Undead.Increased Healing to non-monster characters.- Blessed Hammer - Increased high-level damage. Ignores resistances ofUndead and Demons. Added skill synergy bonuses- Vengeance - Added skill synergy bonuses.- Sacrifice - Added skill synergy bonuses.- Holy Shield - Added skill synergy bonuses.- Fist of the Heavens - Ignores resistances of Undead and Demons. Addedskill synergy bonuses.- Zeal - Increased damage above level 4. Added skill synergy bonuses.- Charge - Added skill synergy bonuses.Paladin - Offensive Auras- Might - Increased area of effect.- Holy Fire - Added Fire Damage to attack. Added skill synergy bonuses.- Thorns - Increased area of effect.- Blessed Aim - Increased area of effect.- Holy Freeze - Added Cold Damage to attack. Added aura damage.Added skill synergy bonuses.- Holy Shock - Rebalanced the area of effect. Increased Lightning Damageon attack. Improved damage ramp. Added skill synergy bonuses.- Sanctuary - Increased Magic Damage. Added skill synergy bonuses.Paladin - Defensive Auras- Prayer - Increased Healing and area of effect.- Resist Fire - Increased area of effect.- Defiance - Increased area of effect.- Resist Cold - Increased area of effect.- Resist Lightning - Increased area of effect.- Cleansing - Increased area of effect. Added skill synergy bonuses.- Meditation - Increased area of effect. Added skill synergy bonuses. - Redemption - Increased area of effect.- Salvation - Increased area of effect.Sorceress - Cold Spells- Ice Bolt - Increased Cold Damage. Added skill synergy bonuses.- Frozen Armor - Added skill synergy bonuses.- Frost Nova - Increased Cold Damage. Added skill synergy bonuses.- Ice Blast - Increased Cold Damage. Added skill synergy bonuses. - Shiver Armor - Increased Cold Damage. Increased Cold Duration. Added skill synergy bonuses.- Glacial Spike - Increased Cold Damage. Added skill synergy bonuses.- Blizzard - Increased Cold Damage. Added skill synergy bonuses. - Chilling Armor - Increased Cold Damage. Added skill synergy bonuses. - Frozen Orb - Added skill synergy bonus.Sorceress - Lightning Spells- Charged Bolt - Added skill synergy bonuses.- Energy Shield - Added skill synergy bonuses.- Nova - Rebalanced Lightning Damage.- Lightning - Added skill synergy bonuses.- Chain Lightning - Added skill synergy bonuses.Sorceress - Fire Spells- Fire Bolt - Increased Fire Damage at higher levels. Added skillsynergy bonuses.- Inferno - Increased Fire Damage at higher levels. Added skill synergybonuses- Fire Ball - Increased Fire Damage at higher levels. Slightly increasedMana cost. Added skill synergy bonuses.- Enchant - Rebalanced Fire Damage. Added Attack Rating bonus. ReducedMana cost. Added Skill Synergy Bonus.- Meteor - Added skill synergy bonuses.- Hydra - Rebalanced Fire Damage. Added skill synergy bonuses.Added new Rune Words and Horadric Cube Recipes- Added 20 new Rune Words.- Added a Horadric Cube recipe as follows: 3 flawless gems + 1 magicweapon = socketed, magic weapon.- Added 46 more Horadric Cube Recipes -- upgrades for the remainingRunes and item 'rerolls'.- The highest 19 Rune upgrades are usable only by Ladder characters. Closed some PvP loopholes/exploits- Terminated the casting of 'absentee' skills such as the Sorceress'Meteor, Firewall, Blaze, Hydra; the Assassin's Sentries; the Druid's Volcano; etc. when the player enters town. This prevents declaring Hostility and doing immediate damage to the unsuspecting.- Prevented 3rd-party hacks from treating background objects as aWaypoint.- Enforced a 10-second delay between declaring Hostility and using aWaypoint or Town Portal to leave town.- Ears and other items dropped on the ground by players (even in town)are deleted more frequently, and even when on the same screen as players. Magic, Rare, Set, and Unique items persist longer.- The attribute "Hit Slows Target" has been limited to no more than 50%slowing when used in PvP.- Fixed the bug that prevented a hostile player from targeting aWhirlwinding Barbarian equipped with a 2-handed sword.- Throwing an Oil Potion no longer crashes an opponent.New Battle.net features. Please see www.battle.net for moreinformation.- Introduced a new Lobby. Players now start in the lobby where they maydecide to enter battle.net chat as before or to simply create/join a game without entering chat.- Added the ability to recover a forgotten/stolen account password viaemail registration.- Added a new command '/mail account_name' which sends a messagedirectly to the account's registered email address.- An 'expiration date' is now shown with Realm Characters on theselection screen.- Introduced a new Ladder System for those who prefer to play free fromany characters who may have participated in past item duping or hacking. To use this new feature, a player places a check in the Ladder box upon character creation -- in the same way that Expansion and Hardcore selection is done. Periodically, the Ladder may be reset, adding the old Ladder characters to the regular population -- who, of course, cannot play games with the new season's Ladder characters. Thus, every season each new Ladder character truly starts from scratch, as no 'twinking' is possible from older characters.- Once a player defeats Diablo, all Diablo II Battle.net accountsaccessed from that computer may create Hardcore characters.Battle.net bugs- Prevented a crash when waiting in the Blizzard Tech Support channel onBattle.net.- Realm games created without a Password no longer allow players whospecify a Password to join.- When a character dies during an 'Alt-F4' disconnection from B.net inHardcore, the character icon now properly appears in both chat and the Character Selection Screen.- Corrected typos in the Options help.- Prevented players from changing their chat text color and indentationto masquerade as official Blizzard accounts.- Warcraft III players no longer appear as cloaked figures in Diablo IIchat rooms.- Battle.net stability has been improved when a Diablo II character thathad been designated as the operator of a private channel resigns. - Players may no longer immediately re-join a chat Channel from which they have been banned.- Barbarians dual-wielding with a Javelin now show the Javelin inbattle.net chat, too.- Removed Age from the Player Profile.Major Bugs- Fixed the 'Druid Drop' bug related to equipping items which wouldcause players to be dropped from a game when activating Werewolf or Werebear skills above level 33.- Super Unique, Unique, and Champion monsters can no longer be createdas nearly invincible, that is, with < 0 hit points.- Barbarians and Assassins who are dual-wielding potions are no longerprevented from entering a game.- A Zod Rune applied to an Ethereal item no longer reduces itsdurability to 0.- Characters with extremely fast attack speeds no longer erroneouslymiss their targets.- Summoned creatures (aka 'pets') now properly inherit the player'slevel to determine their monster level.- A summoned Grizzly now properly pursues and attacks its enemies moreeffectively.- Fury and Phoenix Strike can no longer target the casting player'shireling or pet.- Valkyries are no longer treated as monsters and erroneously assignedadditional Life in Nightmare and Hell difficulties.- A Valkyrie affected by a party member's Oak Sage can no longer bekilled with 1 hit.- Assassins and Barbarians with Mastery points no longer have excessiveCritical Strikes applied to their melee attacks.- Oak Sage and Heart of Wolverine now function properly above skilllevel 20.- Poison Creeper now properly receives the PvP damage penalty.- Holy Freeze no longer slows the Lightning skill.- The curse Attract can no longer be overridden by any other curse.- Using Battle Command can no longer erroneously retain the skill bonus granted by an item after un-equipping the item.- Active level 18+ Thorns no longer makes the player characterinvulnerable to monster melee attacks.- Lightning and Chain Lightning are now properly affected by items withcasting rate magic properties.- Using Enchant on ranged weapons now boosts the damage a variableamount.- Fireballs used against a Lightning Enchanted monster no longer makeits Charged Bolts invisible.- The 3rd charge of the Assassin's Skill - Blades of Ice, now freezesthe target.- Lower Resist now correctly updates the resistances displayed on thetarget's character screen.- Crushing Blow now works at the percentage chance stated.- Items can no longer be created with level requirements higher than 99.- A throwing item with the magic property Replenishes Quantity now replenishes if depleted to 0 quantity.- Newly-discovered Ethereal items with the magic property IncreasedMaximum Durability now may have the maximum durability.- The Rune Word "Melody" now works properly for bows.- Leaving the vicinity of a Super unique monster and returning after 20seconds, now properly respawns the Super unique for treasure drops. - The erroneous action of the Reduce AC modifier. which had shown in the item pop-up as x% Target AC has been corrected. It now no longer sets the target's AC equal to the percentage, but properly reduces the target's AC by the percentage. The display has been corrected to say "-x% Target AC." The modifier's effect is reduced by one half when player characters, SuperUniques, hirelings, and Act-end bosses are targeted.- Fixed a bug in damage calculation for weapons which computed +min/+maxdamage prior to +damage%.- If Holy Bolt is assigned to the right mouse-button and Charge or Smiteto the left, left-clicking on a party member no longer sticks one in place.- A player character standing on a player corpse is no longer immune tomissiles.- Auto-targeting skills when assigned to the left mouse-button no longerrepeatedly cast, if one is holding the button down to move.Auto-targeting skills are those that nearby target if one is notselected, e.g., Fist of the Heavens.- The Paladin's non-aura skills now attack appropriately, when oneclicks on a foe without enough Mana to use the skill.- A class of bugs that had reduced the effectiveness of alternatingweapon attacks when equipped with two weapons has been fixed, including the various dual-claw Assassin attacks.- Poison length calculations are now correct.- Poison now works properly when applied to ranged attacks.- Mindblast and Conversion now remove any auras from their targets uponcasting and also when they wear off.- Confuse now works properly, that is, without the occasional misfire.- Holy Shield now boosts the defense of the player, not the shield. - Blade Fury now uses the proper amount of Mana.- Skeletons, Skeletal Mages, and Golems are now raised with appropriate(non-0) Attack Rating and Defense stats.- Iron Golems are no longer summoned with excessive additional Life inNightmare and Hell difficulties.- Hirelings can no longer equip items without meeting the itemrequirements.- Rogue hirelings can no longer shoot Lightning Bolts by equipping itemsthat boost Bow and Crossbow skills.- Isenhart's Case and Horns now work together correctly on Hirelings.- Monster warping (aka teleporting) in some TCP/IP games has been reduced.- Slowed or chilled monsters no longer 'desynch' (or 'lag') as easily.- Corrupted Rogues no longer pause for long periods of time when pursuing a foe.- When a Barbarian throws a weapon with his left hand (right inventoryslot) while equipped with a melee weapon in his right hand (left inventory slot), the thrown weapon now does proper damage.NPCs no longer bestow quest rewards (e.g., socketing) upon unidentified items. - An NPC no longer fails to give a quest reward item to a character with a full Inventory or Stash.- The Heaven's Brethren set bonus of "+5 to Light Radius" now works.- As shown on the Character screen, Assassins receive a damage bonus from boots.- The Assassin's Claw Mastery bonuses to Damage and Attack Rating are nolonger erroneously swapped.- A behavior-changing curse (like Dim Vision) can no longer affect amonster permanently, when the player portals away.- The Life of monsters affected by Regeneration or Poison now updatescorrectly.- Enchant cast upon other player characters is now enhanced by thecaster's Fire Mastery.- Skills and magic effects that change one's maximum Life now changeone's current Life by a corresponding percentage.- The Attack Rating displayed for the Assassin kick skills is no longerhigher than the actual Attack Rating.- Macintosh-specific fixes- Improved compatibility with dual-monitor Macintosh systems.- Prevented a crash when using the scroll bars and highlighting games inBattle.net's Join menu.Minor Bugs- Summon Spirit Wolf no longer overstates the Damage.- Spirit of Barbs, Heart of Wolverine, and Oak Sage no longer understatetheir radii of effect.- When the Automap option "Center" is off, the Automap no longer centersupon opening the Skill Tree or Inventory.- The extraneous text in the Change Realm dialog box has been removed.- The health bar of a Flayer knocked from his Flayer Shaman now works. - Fixed a general monster health bar overflow bug.- A temporary loss of the Stamina Shrine effect no longer occurs.- The Skill Tree levels are now displayed properly when a player equips both a non-melee item that boosts all character class skills along with a weapon that boosts an individual skill.- Skills granted by items are now always displayed as such in the SkillTree.- The damage displayed on the character screen is now correct when acharacter with high strength has no weapon equipped.- The damage displayed on the character screen is now correct forFreezing Arrow and Holy Shock.- The hover text of the Amazon skill Multiple Shot now correctlydisplays that it does 3/4 weapon damage.- When the Assassin has two Claws equipped and is using the Weapon Blockskill, the Chance to Block percentage properly appears in the hover text of the Defense stat in the character screen.- The Golden Bird quest status is shown correctly in the quest log, ifone exits the game before getting the reward.- The Redemption skill description now correctly states that it affectsonly the caster, not the party.- The Redemption skill graphic effect can no longer appear erroneouslywhen a player returns from town through a Town Portal.- The Thunderstorm skill graphic effect now displays properly.- The damage listed on the character screen for Holy Shock no longerappears blue.- Hardcore Assassins and Druids no longer appear as cloaked figures inthe multiplayer character selection screen of DII Classic.- Message log scrolling is now more responsive.- Players now see other players kicking barrels.- Berserker Axe" is now spelled correctly.- Io, Shael, and Jah Runes now have Korean, Japanese, and Chinesetranslations.- Corrected localization (translation, text box sizes, etc.) for anumber of issues in French, German, Chinese, Korean, and Spanish. Enhancements and other changes- Implemented a new system to detect and delete 'duped', 'hacked' andother erroneous items from the inventories of Realm Characters as they are loaded.- Increased the damage of nearly all skills above skill level 20.- Added synergy bonuses to many skills. The bonuses boost theeffectiveness of the higher-level skills based upon the number of pointsallocated to the lower-level (synergizing) skills. Players are rewarded for using skill points earlier rather than hoarding them all for later 'cookie-cutter' distribution to high-level skills.- Rebalanced the rate of Unique/Set/Rare/Magic items drop.- Lower Resist and Conviction skills now work properly against immunemonsters.- Cold Mastery has been changed to a constant amount.- Elemental Piercing versus immunities has been changed to a constantamount.- Improved the existing 7 class-specific Sets by adding and/or boostingpartial and complete Set bonuses. Also added a visual effect to wearers of these complete Sets.- Limited the maximum experience gain from The Ancients quest in Act Vto 1 character level.- One can no longer enter Town Portals cast by other players in areasbeyond the "blocking quests" without having completed those quests: e.g., Canyon of the Magi/Seven Tombs/Duriel's Lair (The Summoner), The Harem/Palace Basement/Arcane Sanctuary (The Tainted Sun), Durance of Hate (The Blackened Temple), The Worldstone Keep (The Ancients), The Secret Cow Level (Terror's End in DII classic or Eve of Destruction in DII: LoD). NOTE: A player who kills the High Council (but doesn't use Khalim's Will to smash the Compelling Orb), may take a Town Portal into the Durance of Hate.- NPCs no longer accept lower difficulty quest items to complete questsin a higher difficulty.- Atma now heals automatically.- Quest items are automatically identified when they drop.- Increased the challenge of Mephisto and the Ancients.- Increased the damage and defense of Andariel, Mephisto, Diablo, andBaal.- Gave Mephisto a more powerful Frost Nova, based on his own (notplayer's) stats.- Added blocking and resistances to Duriel.- Reduced the levels of all auras used by Unique monsters.- Added more Unique monsters to the open areas of Acts IV and V.- Life leeching is now determined by each monster type and reduced below 100% in Nightmare and Hell Difficulties.- Added resistances and blocking to the Unravelers in Act II in HellDifficulty.- Increased monster hit-points in one player games and reduced theincrease to monster hit-points for each additional player in multiplayer games.- Boosted the effects of Health and Mana potions.- Mana potions are now sold by some shopkeepers.- The Antidote potion now gives +50 poison resistance and +10 max poisonresist for 30 seconds.- The Thawing potion now gives +50 cold resistance and +10 max coldresist for 30 seconds.- The Stamina potion now gives super stamina recovery for 30 seconds.- Newly-found (post-1.10) magic bows with the properties "Fires Magic Arrows" or "Fires Explosive Arrows" have these properties at appropriate skill levels rather than being fixed at level 1.- Improved gambling by increasing the chances for Rare, Set, and Uniqueitems.- Improved monster drops by boosting the base item types and byincreasing the chance for Rares.- Increased the chances that dropped items have the magic properties ofEnhanced damage, Life-stealing, Mana-stealing, and + to all Resistances. Increased hireling Life/attack rating/defense/level. Also removed the skill cap from Act III hirelings. (Hireling level at hiring is now different between DII classic and LoD.)- Increased life regeneration for hirelings.- Boosted the effect of Health potions upon hirelings.- Lowered the cost of resurrection of hirelings.- Increased the leash range of hirelings.- Summonables except for Revived monsters and pets that don't attack ordefend - e.g., Vines now get Defense and Attack Rating based on their level.- Bone Walls are now friendly to the caster's party - that is, notattackable.- Improved Blood Raven's behavior.- Guest monsters (those from earlier Acts and lower difficulty levels)compute their Treasure Class (for item dropping) appropriately for their new, higher levels.- Chilling Armor no longer responds to other Chilling Armor bolts.- A player may have up to 16 corpses now. Only the first (oldest) corpse holding items is saved between games.- In Nightmare and Hell difficulties recovering one's corpse nowrestores 75% of the Experience that had been lost at death. This applies to all of a player's corpses.- Block lock' has been eliminated. When a player character has justblocked an attack, the player cannot block again for a short period of time, the length of which increases as Blocking speed increases. - Reduced the 'lag' when Lister the Tormentor and his minions are summoned by Baal.- The levels of The Forgotten Tower are now larger in Nightmare and Helldifficulties.- Increased the likelihood of dropping Elite items.- Only a very few Unique items and new 'uber' items are now over level85. That is, the best items now drop more often.- Jewels and other modifiers can now boost the elemental damage of amelee weapon if that trait is listed as part of the Jewel description. - The Buriza's level (not its level requirement) was increased to 59. - Items that grant skills bestow a lower skill level to those character classes who natively have the skill in their skill tree. Note that Charged items receive synergy and mastery bonuses, but don't receive bonuses by assigning extra points to the skill.- Boosted the Cham Rune freeze effect on weapons from +1 to +3.- The Eth Rune's effect is now "-25% to Target AC". Thus, 4 Eth Runesreduce the target AC to zero.- The modifier "Ignores Target AC" no longer acts upon SuperUniques,hirelings, and Act-end bosses. Its lack of effect upon player characters and unique monsters remains unchanged.- Changed the Horadric Cube recipe that had used 3 chipped gems torequire 3 standard gems as follows: 3 standard gems + 1 socketed weapon = socketed, magic weapon.- Changed the two Horadric Cube recipes for Rejuvenation Potions torequire a chipped gem and a standard gem.- One may sell items to an NPC without the confirmation dialog byctrl-left-clicking on them.- Increased the size of the message log from 32 to 128 lines.- Reduced the density of the graphic special effect displaying curses.- Added optimizations to light map computation and added various levels of light map fidelity which automatically adjust to keep the frame rate acceptable.- Selecting "Show Party - No" in the Automap Options now shows one'spets.- In the inventory an unidentified Unique item is now shown as itsgeneric item type.- Improved the accuracy of the Mana cost display.- Added a graphic effect to the Whirlwind skill.- Improved the second level charge-up graphic effect of the Assassin'sPhoenix Strike.- Added new color schemes for certain Rare, Set, and Unique items.- Maces and Staves now display "+50% Damage to Undead", consistent with other weapon classes.- The TCP/IP Join Game button remembers the last IP address entered.- Chat commands (e.g. 'fps') are now preceded by a slash (e.g. '/fps'). - A new chat command '/nopickup' toggles on/off the ability toautomatically pick up items lying on the ground. When off, one must holddown the Alt key to pick up items.- Monsters (except for SuperUniques) in non-ladder Realm games are nowat 75% HP (Hell), 85% AC (NM & Hell), and don't increase their AI speed for higher difficulties.Macintosh-specific changes- Support for both "widescreen" and "4:3" mode in Mac OS X 10.2+.- Improved OpenGL performance for systems with minimum requirements: MacOSX 10.2, 256MB RAM, and Radeon or GeForce AGP video card.--------------------------------------------------------------------------- Patch 1.09d--------------------------------------------------------------------------Minor Bug- Fixed a bug with certain Creative Lab DVD drives and copy protection.- Fixed another bug where a connection problem ("Unable to connect to Battle.net") would instead result in a downloading patch dialog that stayed at 0% indefinitely.- Fixed a lockup that occurred on Dual CPU/Dual Video card systems whenhitting the quit button in chat.--------------------------------------------------------------------------- Patch 1.09c--------------------------------------------------------------------------Major Bug- Fixed a trading bug that could be exploited to allow one user to crashout another user.Minor Bug- Fixes issues with High Point Technology's RAID controller drivers.*****Modifications (North American versions only)*****- Please note that included with this patch is a .dll file that relaysback to Blizzard the hardware configuration of the system on which the patch is installed. This file will be effective in North America only. In keeping with our policy of protecting user privacy, we will not be collecting any personal information, nor will we be able to associate any hardware information with any particular user. We will only be recording CPU, RAM, operating system, video card, and sound card information.The reason we are doing this is to help our development teams optimizeour upcoming game, Warcraft III: Reign of Chaos, for various hardware configurations. The information we receive will help us tailor the game to meet the system requirements of our customers and help us to enhance their overall gameplay experience. If you have any questions or concerns about this procedure, please email us at support@blizzard.com. -------------------------------------------------------------------------- - Patch 1.09b--------------------------------------------------------------------------FIXES:- Fixed a bug where a connection problem (ie "Unable to connect to Battle.net")would instead result in a downloading patch dialog that stayed at 0% indefinitely.--------------------------------------------------------------------------- Patch 1.09 (Lord of Destruction and Standard)--------------------------------------------------------------------------* Note: certain item changes will not apply retroactively to already existing items.Skill Balance Changes- Decrepify no longer reduces the damage Resistance of immune monsters.- Reduced damage of additional levels of Firewall starting from level 9. - Changed Telekinesis to only work on scrolls, potions, keys, gold, arrows and bolts.Modifications-Lord of Destruction- The mouse-over functionality of hireling portraits has been changed.You now must keep your mouse cursor over your hireling for three seconds before the portrait highlights and the text "Drop potion on hireling portrait, right-click to open inventory" appears.- Gold sharing among party members has been removed.- Players can no longer give or take items from a hireling if they are notwithin range (this fixes a bug where the game would crash if a player gave or removed an item from a hireling when the Hireling was out of range).- Changed enhanced defense per level and enhanced damage per level todisplay the exact amount of enhancement.- Changed 'Hit Blinds Target' to a level-based formula.- Changed 'Freezes Target' item modifier to a level-based formula(improved for melee characters).- Changed display of enhanced damage vs. demons and enhanced damage vs.undead to be +x% instead of x%.- Added potential for sockets to Bone Visage Elite Bone Helm, Troll'sNest and Blade Barrier Elite Shields.- Improved drops for placed (super) Unique monsters such as Bishibosh,Rakanishu, et. al.- Improved drops for certain quest monsters such as Blood Raven, TheCountess, The Cow King, et. al.- Duriel now always drops a Town Portal scroll in addition to his regulardrop.- Enabled certain Horadric Cube recipes that were disabled in v1.08.- Enabled "add socket" Horadric Cube recipe.- Made "add socket" Horadric Cube recipe not work on socketed items.- Added several very low-level magic affixes.- Restricted some affixes from generating on certain item types.- Rare items will now always spawn with three or more affixes if possible. - Increased chances for 'of blocking' and 'of deflecting' suffix. - Added increased block rate to 'of blocking' and 'of deflecting' suffixes.- Personalized item names are now printed in the color of base type.- Added base item type to highlight info for rune word items.- Non-weapon items that add damage now do so with regards to bow damage.- Adjusted strength & dexterity damage bonus for certain items.- Changed the 'Ethereal' property to modify base stats.- Changed the 'Reduce Magic Damage' property to spread across frames formulti-frame attacks (such as firewall).- Altered stats of many Unique items*.- Altered stats of a few Set items*.- Altered stats of a few rune word items.- The Shae, Po, and Jo runes have been renamed. They are now the Shael, Io, and Jah runesrespectively- Reduced chances of elemental damage affixes spawning on Charms.- Increased bonuses for affixes that increase stack size on Throwing items*.- Increase chances of Self-repair affixes.- Increase chances and potency of Replenish quantity affixes*.- Increased stack sizes of most Throwing weapons.- Enabled normal Orbs and Circlets.- Increased maximum number of sockets for some items.- Rare Jewels are now capped at a maximum of four affixes.- Adjusted weapon and armor levels and level requirements.- Stacked items with poison damage now average their poison duration.- Rejuvenation potions now automatically go into the belt if picked up from the ground.- Rejuvenation potions can now be shift-clicked from the inventory intoan equipped belt.- Adjusted the Hireling experience system.- Altered Act 2 Hireling Auras.- Changed Hireling damage to 50% against bosses in normal, 40% innightmare, and 25% in hell difficulties.- Raised maximum price vendors will pay for an item to 30,000 gold piecesin nightmare difficulty, and 35,000 gold pieces in hell difficulty. - Added health Regeneration to all hireling types.- Iron Maiden and Thorns effects now treat Hirelings as players withrespect to damage.- Hirelings now gain experience from monsters killed by Minions andother party members.- Using a potion from the belt (either by hotkey or right-clicking)while holding down the shift key will give the potion to the player's hireling if he/she has one.- Lowered maximum duration for which Hirelings could be stunned.- Iron Golems are now saved with the player.- Color coded monsters' elemental/physical immunity info display. (Forexample, Fire Immune is printed in red).- Changed monster stats back to what they were before v1.08.- Reduced the Resistance bonus for Magic Resistant Uniques (It was 75%;it is now 40%).- The monsters in Act 4 that eat corpses will no longer eat corpsesthat have already been used.- The Resistance penalty at higher difficulty levels no longer appliesto Magic Resistance.- Crush Beasts no longer give only 1 exp when they are killed.- Changed PvP penalty for players or Hirelings attacking other playersto 1/4.- Implemented PvP penalty of 1/2 for Hirelings attacking other Hirelings.- Town portal use has been restricted to party members only.- Reduced damage multiplier for act-end boss attacks vs. minions.- Broken Ethereal items now sell for 1 gold.- Added Thawing Potions to vendor inventories in Act IV and Act V.- It is now possible (albeit very rare) to get Set and Unique items from gambling.- Increased the chances of getting a Rare item from gambling.- Keys may now be purchased in bulk (shift + right-click).- Swapped properties for Jah and Cham runes in weapons.- Added rune words for Single Player/Other Multi Player which previouslyonly showed up on Realm games.- Adjusted hover text box sizes.- Updated the pop-up text to reflect adjusted monster attack and defense.- Adjusted memory management code.- Typing "players X", where X is a number between the current number ofplayers and the maximum (8), in the message box will now set the effective number of players in the game (in single player, open Battle.net and TCP/IP games only).- Removed global Physical Resistance from Nightmare difficulty games.- Fixed a bug where Tyrael would sometimes create an inaccessible portal. - Fixed a bug where a player who was disconnected from Battle.net while in the Imbue screen would crash.Major Bugs- Fixed bonus to Undead damage modifier to work with ranged weapons.- Fixed bonus to Demon damage modifier to work with ranged weapons. - Fixed 'Reduces Target Defense' modifier to work with ranged weapons. - Fixed a bug where item-specific partial Set bonuses didn't get applied. - Fixed a bug where the enhanced defense for items that gained it on a per level basis was improperly calculated (such as Blackoak shield). - Fixed a bug where the enhanced damage for items that gained it on a per level basis was improperly calculated (such as Hellslayer).- Fixed a bug where certain two-handed and missile weapons did not get thedisplayed damage bonus (such as Magewrath).*- Fixed Piercing weapons to work correctly with Amazon skills (such asDoomslinger).- Fixed a bug where items could give characters skills that are exclusiveto another Character class.- Fixed a bug with weapon swapping which allowed some character classes todual wield items. When a player that is illegally wielding two items enters a game, one of the items will be deleted.- Fixed bug which allowed certain Horadric Cube recipes that were meant tobe disabled to continue to function.- Fixed a bug where trying to display the highlight info for an itemwith too many modifiers would crash the game.- Fixed a bug in using an item that gives Werewolf/Werebear skills when noskill points were originally assigned to those skills caused an assertion.- Fixed various bugs with the second quest of Act 5.- (Macintosh Only) Fixed a bug where a user running Diablo II Expansion in800x600 received an assertion when entering Diablo II standard games. Minor Bugs- Fixed a bug where Elemental damage did not display correctly forThrowing Weapons.- Fixed a bug in the determination of magic affix levels.- Fixed a bug that allowed Ethereal throwing items to be stacked withnon-Ethereal ones.- Fixed a bug where it was possible to repair and/or recharge ChargedEthereal items.- Fixed a bug where it was possible to repair Throwing Potions.- Fixed a bug where Throwing Weapons brought from standard Diablo IIcould not be Imbued in Diablo II Expansion Set.- Fixed a bug where certain Paladin shields were not able to bepersonalized.- Fixed a bug where it sometimes did not verify replacing a deadhireling with a new one.- Fixed a bug that allowed the same Unique to be spawned more than oncein a game.- Fixed various Horadric Cube recipes that create magic items.- Fixed a bug that caused a rune word item to lose its rune word bonuseswhen transferred off of the character who created it.- Fixed a bug which caused the variable attributes of a rune word item toreset inappropriately.- Fixed a bug where using the Taunt skill would sometimes cause the gameto crash.- Fixed a bug where the Firewall animation display without doing anydamage.- Fixed a bug where Sanctuary allows the Paladin to ignore an Undeadmonster's damage resistance.- Fixed a bug where left-hand throw was throwing using too many missilesper throw.- Fixed a bug where certain Charged items would use multiple charges percasting.- Fixed a bug that caused Cold Mastery to think other players were immunewhen they were not.- Fixed a bug where you could select Baal's dead tentacles.- Fixed a bug where in a Realm game, Nihlathak would remain in town evenafter another player killed him.- Fixed a bug where Anya would not always give a class-specific item forher quest reward.- Fixed a bug where the invisible monster in the Worldstone Keep could beaffected by Monster Shrines.- Fixed a bug where Monster Shrines could affect Druid Vines.- Fixed bug where Regurgitators would eat Hirelings and destroy them.- Fixed Act 1 hirelings to be able to use bows with special arrows (such as Witherstring).- Fixed a bug where hirelings' items would not update if they could nolonger meet the requirements to wear them.- Fixed Immolation Arrow to do initial weapon damage; no base physicaldamage is included in the radius.- Fixed Freezing Arrow to do initial weapon damage; no base physicaldamage is included in the radius.- Fixed Poison Javelin to do initial weapon damage.- Fixed Plague Javelin to do initial weapon damage.- Fixed Lightning Fury to do initial weapon damage.- Fixed a Fend bug that would abort the Fend prematurely on the server.(This applies to Zeal and various other skills as well.)- Fixed a bug that caused the game to crash when a character clicked onhis/her own feet.- Fixed invalid line Automap options from v1.08.- Fixed drawing problem for charges/ammo counts on skill icons where thenumber of charges would extend off the icon.- Fixed some spelling errors in the text.- Fixed some errors in translations.- Fixed a variety of crash bugs.- Fixed a bug where hireling health regeneration was dependent on thenumber of players in game.- Fixed a bug that allowed hirelings to be converted.- Fixed a bug where items that add to skills had no effect on Hirelings.- (Macintosh Only) Fixed a bug that made it possible to have the character walk endlessly toward the lower left corner of the screen without input from the player.- Fixed a bug that caused garbage characters to appear at the top ofthe screen at the start of a realm game.DIABLO II Standard FIXES:- Fixed a bug in Diablo II where uniques and champions could dropthrowing items as their "magic" item drop.- Fixed a bug that allowed Diablo II players to put a socket in rareitems with the Horadric cube recipe.- Fixed a bug in Diablo II that allowed hirelings to be brought intoother acts.DIABLO II CLASSIC IMPROVEMENTS/CHANGES:- Changed the Diablo II Standard blocking method back to the old method.- Adjusted damage and attack rating of monsters in Diablo II Standard. - Removed global Physical Resistance for monsters in Hell difficulty in Diablo II Standard.--------------------------------------------------------------------------- Patch 1.08 (Lord of Destruction)--------------------------------------------------------------------------Skill Balance Changes- When using two-handed attacks the speed of both weapons are averaged. Barbarian- Whirlwind now alternates between two weapons when using two-weapon style.Paladin- Increased Holy Shock's melee damage bonus.- Decreased the power of Conviction.- Added a casting delay for Fist of Heavens and increased its damage.- Increased the blocking bonus that Holy Shield gives.- Conviction does not affect immunities.Necromancer- Increased Fire Golem's melee damage.- The hit points for a Revived monster no longer increase with more playersin a game.- Lower Resist and Amplify Damage do not affect immunities.Sorceress- Increased Fire Wall's damage.- Increased Blizzard's duration.- Decreased Meteor's casting delay.- Decreased casting time for Chain Lightning and Lightning.- Increased Frozen Orb's damage.- Thunderstorm now hits a target every time.- In expansion games, Static Field is no longer affected by Convictionand Lower Resist. It will not take a monster below 33% health in Nightmare difficulty or 50% in Hell difficulty.- In non-expansion games Static Field remains the same.- Cold Mastery will not affect cold immune monsters.- The damage inflicted by Ice Blast, Fire Ball, Lightning, Nova, andGlacial Spike, per level has been increased.Amazon- Increased Freezing Arrow damage.- Increased Ice Arrow damage.- Increased Immolation Arrow damage, added a casting delay and decreasedthe fire duration.- Added a casting delay to Plague Javelin and increased its damage.Assassin- Dragon Tail now has an attack bonus.- Increased Fist of Fire damage.- Increased Claws of Thunder damage.- Increased Phoenix Strike damage.- Fixed various bugs with skills that use two claws.- Dragon Tail does not cost mana or knockback when it misses.Druid- Turned down the mastery bonuses for the wolves and bears.- Increased Feral Rage's life stealing.- Increased Hunger's life stealing, but increased its damage penalty.- Increased the delay between the times that Hurricane does damage. - Increased the radius for Armageddon's damage and increased the delay between missiles.- Werebear skill modified to give +50% to hit points. (It was +100%.)- Maul now gives +20% damage per charge per level. (It was +25%.) Its stun length is shorter and attack bonus is 3% plus, 3% per level. (it was +20%, 10% per level.)- Increased damage of Fire Claws slightly (+8 per level up to level 9).- The damage bonus of Fury changed to +50% damage, 5% per level. (It was 100%, 17% per level.)Modifications- Creatures can be summoned in town, as long as the summoning does notrequire a corpse.- Crafted items cannot generate with affixes meant for magic itemsonly.- The durability for all claw class weapons is now doubled. (Thiswill not affect existing items.)- Adjusted attribute requirements for all claw class weapons.- Adjusted damages for all Elite weapons.- Adjusted affix level for wands, staves and orbs. (Higher levels ofthese items have better magic attributes.)- Increased the chance of enhanced damage affixes on weapons.- Increased the chance of enhanced attack rating affixes on weapons.- Increased the chance of enhanced armor affixes on armor.- Increased the chance of elemental damage suffixes on weapons.- Increased the level and the damage for certain high level elementaldamage affixes.- Decreased values on +maximum damage and +minimum damage charms.(This will not affect existing items.)- Increased values for percentage chance to find gold affixes on charmsand jewels. (This will not affect existing items.)- Increased attributes of many affixes for jewels. (This will not affectexisting items).- Increased chances of extra quantity affixes on throwing items.- Increased chances of regenerate quantity affixes on throwing items. - Increased jewel drop rates.- The necromancer spell "Iron Maiden" no longer appears on charged items.- Increased resistance bonus for Tal, Ral, Ort, and Thul runes when socketed into shields by 5%.- Increased resistance bonus for Um rune when socketed into shields by2% and when socketed into helms and armor by 5%.- Changed bonus for runes with + to max resists to 5%.- Repaired rune words. (Most previous rune worded items will no longerget rune word bonuses.)- Adjusted rune drop rates.- Removed several melee modifiers from generating on orbs.- Changed Izual to be able to drop treasure.- Changed Charsi's imbue quest to always give a plus to individual skillson items that can have them.- Items sold to stores are priced as if they were fully repaired.- Lowered prices for items with +2 or +3 to single skills.- Lowered costs for recharging items.- Removed throwing potions from stores.- Increased prices for circlets and coronets.- Unique monsters with the "teleport" attribute now heal a fixed amount.- Crushing blow is 50% less effective with bows.- Crushing blow is affected by physical resistance.- Lowered hireling resurrection cost.- Increased chances of finding unique and set items.- Slightly increased the item drop rate for extra players in a gamewho are not in your party.- Lowered gambling prices that scale with your level.- Changed prices on rejuvenation and full rejuvenation potions.- Added potential sockets for Troll nest and Blade barrier shields. - Enabled sockets on certain items, |








